key words: messy, idiosyncratic, ambiguity, complexity
"The humanities and the social sciences are critical players in the development of cyberinfrastructure because they deal with the intractability, the rich ambiguity, and the magnificent complexity that is the human experience...Humanities scholars and social scientists will require similar facilities [to those called for in the 2003 NSF report] but, obviously, not exactly the same ones: “grids of computational centers” are needed in the humanities and social sciences, but they will have to be staffed with different kinds of subject-area experts; comprehensive and well-curated libraries of digital objects will certainly be needed, but the objects themselves will be different from those used in the sciences; software toolkits for projects involving data-mining and data-visualization could be shared across the sciences, humanities, and social sciences, but only up to the point where the nature of the data begins to shape the nature of the tools. Science and engineering have made great strides in using information technology to understand and shape the world around us. This report is focused on how these same technologies could help advance the study and interpretation of the vastly more messy and idiosyncratic realm of human experience." (p.8)